posted in Technology

Nvidia finally reveals what controls devs actually have for DLSS 5, and don't worry folks, there are TWO main sliders to control the AI filter

cross-posted from: lemmy.world/post/49735285

www.pcgamer.com/hardware/nvidia-finally-reveals-what-controls-devs-actually-have-for-dlss-5-and-dont-worry-folks-there-are-two-main-sliders-to-control-the-ai-filter/
lemmy.worldNvidia finally reveals what controls devs actually have for DLSS 5, and don't worry folks, there are TWO main sliders to control the AI filter - Lemmy.WorldLemmy

Replying to @⁨artyom@piefed.social⁩

The point is for developers to have control over their own vision. If you want to be running a real time AI generated visual for a “pick your own adventure” document then I don’t think “video game” is the proper term for it nor should it be corroded into that.

Creative works are dictated by the Authors and makers. If you want something tailored to your specific taste go make it, don’t expect others to serve it for you.

Replying to @⁨eldebryn@lemmy.world⁩

DLSS 5 looks horrendous but let’s not pretend gamers haven’t been able to reshade and mod the everloving shit out of games for decades. Saying it’s not a real game because someone decided they wanted to slap on a cel-shade filter or turn the art director’s carefully crafted dragon into Thomas the Tank Engine isn’t really a defensible position.

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