posted in Technology

Nvidia finally reveals what controls devs actually have for DLSS 5, and don't worry folks, there are TWO main sliders to control the AI filter

cross-posted from: lemmy.world/post/49735285

www.pcgamer.com/hardware/nvidia-finally-reveals-what-controls-devs-actually-have-for-dlss-5-and-dont-worry-folks-there-are-two-main-sliders-to-control-the-ai-filter/
lemmy.worldNvidia finally reveals what controls devs actually have for DLSS 5, and don't worry folks, there are TWO main sliders to control the AI filter - Lemmy.WorldLemmy

Replying to @⁨artyom@piefed.social⁩

The point is for developers to have control over their own vision. If you want to be running a real time AI generated visual for a “pick your own adventure” document then I don’t think “video game” is the proper term for it nor should it be corroded into that.

Creative works are dictated by the Authors and makers. If you want something tailored to your specific taste go make it, don’t expect others to serve it for you.

Replying to @⁨MurrayL@lemmy.world⁩

I’m not going against mods simply because this level of control I’m taking about exists. Gamers want thomas so they make Thomas as an option, everyone is happy.

The problem with DLSS 5 is that it’s being marketed as an upscaling or even “an improvement” which is frankly insulting for everyone who works on the art and visuals of a game.

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