Replying to @⁨olympicyes@lemmy.world⁩

lmao thanks for the laugh. HTML / JS is still a buggy pile of slop. Apple and Google both dropped support so they could stop Flash from providing app experiences through the browser and forced people into their own app stores. Flash was installed on 99% of computers around the world. It was top tier web and it STILL hasn’t recovered. The current web experience is complete garbage in comparison.

Replying to @⁨redditStinksSuperBad@lemmy.world⁩

HTML / JS is still a buggy pile of slop.

In what world is JavaScript considered buggier than Flash, either in the actual content in the wild or the client-side software rendering/running that content? It wasn’t true when Flash died and certainly isn’t true today.

Flash was a security nightmare, with all sorts of kludges patched on to try to deal with fundamental flaws in how it handled privileges. If you want to go back to the days where zero click exploits can take over your machine just from a browser visiting the wrong URL, leave the rest of us out of that vision.

The current web experience is complete garbage in comparison.

Mm, and what makes you think that handing Adobe the keys to control everyone’s web experience would make it better?

Replying to @⁨redditStinksSuperBad@lemmy.world⁩

No, you’ve got it all wrong. Flash was buggy and insecure proprietary software written for proprietary OSes. I’m glad it died, after several years of trying to fight its normalization on the web, where you’d need to install shitty plugins like gnash on Linux to try to see the same web that people were seeing on Mac or Windows.

The web should always be built on open standards, and Flash was the biggest barrier to that ideal at the time that iPhones came out. Flash deserved to die, and I celebrated when it did.