Replying to @⁨DigDoug@lemmy.world⁩

We could go back and forth all day on this, but just watch out for the government trying to claim “you need an ID for this because the anonymous people online can hurt you”.

They’ll find a way to justify it, by some string of twisted logic that makes it equivalent to killing someone in an accident.

It’ll probably be about protecting the kids, it’s always about protecting the kids. Oh well I think we’re on the same side here. I joined the EFF!

Replying to @⁨schipelblorp@sh.itjust.works⁩

Nah. They want to be an essential service for games.
Verified users of appropriate age.
Integrated game chat.
Integrated game VoIP.
All appropriate-for-age.

Can’t develop your own moderation? Just pay discord.

So many companies will pay massive sums to outsource chat/VoIP/age-verification/moderation to discord.
And discord is already the “goto” gaming community provider.

Oh, and shop stuff.
Gift (buy) a friend a cool cosmetic through discord. Already has the community connections. Just needs the reason for games to tightly integrate it (moderation, chat, VoIP, age verification).

It is absolutely a positioning move

Replying to @⁨inclementimmigrant@lemmy.world⁩

Shout out to Fluxer.

Still don’t think its quite ready but its chugging along and its been fun following the progress. I know they have some big updates inbound. Hopefully people actually give it a shot and flip over to Fluxer.

I’d also add that the “Proton” subscrition equivalent - “Plutonium”, is a better value proposition. But I will admit, they still need to clear a few hurdles before even I feel completely comfortable ditching Discord.

But its Open Source and it has a self-hosting option, along with the Quality of Life you expect from Discord in terms of the app layout, screen sharing, etc.

Replying to @⁨dan@upvote.au⁩

The new one usually won’t have the same issues at first, but they’ll have the same opportunities and motivations that lead to the issues. People will see a different provider and say they’re not doing the bad things, and they’ll be correct for a few years maybe, but then it becomes a struggle to get them to switch to the next thing. This whole problem would mostly be solved with open-source alternatives instead.

Replying to @⁨Cethin@lemmy.zip⁩

The thing with age verification is that it’s a legal requirement, so they’re all going to have to do it.

Running an online service with a lot of users is very expensive, too. All these proprietary services eventually realise that they need revenue in order to continue operating. That’s one of the reasons why decentralized, federated services are the way to go - everyone runs their own small community, so there’s no one company or person that has to cover an enormous bill.

Replying to @⁨dan@upvote.au⁩

That’s why I think we should start teaching FOSS Linux as the first operating systems Kids are exposed to. It’s neutral ground in the sense that no one company owns and controls it, and the things they learn will help them understand why things are the way they are, not just what the latest marketing-hype “feature” is.

Someone I know went to a university that ran off Linux and I’m jealous of the comprehensive Linux 101 they got. It took me years to learn some of that stuff.

Replying to @⁨Glitchvid@lemmy.world⁩

It’s not, people are objectively being retarded about this. They merged in the actual prod code base from the closed private repo that had the entire small team working on it for months. Into the open source public repo when as the first major refactor and functionally went from preview build to first real public beta.

A few million lines of code from a small team and a number of one of contributors over months of work on a brand new project is perfectly god damn normal.

The repo went from elevator pitch to real product in one go cause the work had been done else where.

Replying to @⁨nulluser@lemmy.world⁩

Not necessarily. Huge additions without matching deletions often happen during restructurings like vendorizing dependencies, importing external packages, generating bindings, or migrating private repos into a monorepo. In these cases new code canbbe introduced to repository and there will be no corresponding deletions in commit history.

I’ve did similar restructurings myself, eg. Making automatically generated resources static

Replying to @⁨northertech@fedia.io⁩

I’m not sure why you’re being so hostile, but you’re fundamentally confusing a codebase’s hand-written LoC with Git commit additions.

Nobody is saying someone authored 11M lines. Commit fa3e8525 was a workspace reconciliation - importing external repository code, dependencies, and assets into the public repo for the first time, so exactly the type of thing I was talking about. Git counts all imported lines as additions.

Before asking others to “stay in their lane”, maybe make sure you understand how Git history handles repository imports and dependency tracking. Have a good day.

Replying to @⁨douglasg14b@lemmy.world⁩

Just speaking from personal experience. Here’s a story.

One time I did a massive refactor, basically touching every function in the software. For background, this was a massive enterprise application. The backend was about 10 million lines of code, the front end was… probably triple that, I didn’t bother counting. Yes, building the code took more than an hour, even on extremely beefy machines.

The reason for this refactor was there was a huge amount of tech debt that finally caught up to us. You know, putting it off for years, using deprecated functions and old methods, feature flags, even forking software and modifying it to be compatible. Just years of finding creative solutions, until finally things said “enough” and there was no more bandaids. I was given the green light to fix up everything at once. Programmer’s wet dream, at least for me; I was so happy.

Anyway, in this project, we did rebase not merge. So, after 3 months of working diligently in a branch; I had to rebase the whole fucking thing because my coworkers obviously weren’t idle that whole time. This part I didn’t enjoy so much.

It took 2 weeks to rebase all the merge conflicts. It took so long, I had to rebase again. Multiple times. Each rebase getting closer and closer to being able to finally merge into master.

Finally I did it. I told everyone else to just relax and take the day off, while I merge into master and fix all the problems. There was many problems of course. But the final commit was tens of millions of lines of code changed, all by myself. This was before LLMs. But I have the type of brain that can sit there for 9 hours straight every day and tidy up code and enjoy it.

Edit: just to clarify, “rebase” makes it look like all those changes happened at once instead of spread out over months, and would make a huge spike like that. Also just because LLM wasn’t a thing didn’t mean I did it all manually… I heavily used find-and-replace, upgrade scripts, codemod, and many other automation tools. I think I even wrote a few manual codemod scripts to get it done.

Replying to @⁨lordziv@lemmy.nz⁩

Not when it’s a fucking private to public merge. Why the fuck would a tiny public repo that was basically a elevator pitch in code base form send up red flags when you merge in the actual product that includes the better part of half a year worth of development from a team of people?

Are you allergic to context and critical thinking? Or do you enjoy just being paranoid?

Replying to @⁨defaultusername@lemmy.dbzer0.com⁩

I wouldn’t call it a shit show, they were first in E2E encrypted collaborative messaging platforms and get all the hits. Moderation turned out to be incompatible with E2E encryption. People kicked out of channels can still decrypt because keys revocation hasn’t been made.

Matrix server is a resource hog and a mess, and the protocol has never took off to spark alternative implementations.

Encryption doesn’t scale well for big channels.

They got many things right, but got crippled by many things they couldn’t possibly predict.

Replying to @⁨Sordid_Seraphim@lemmy.zip⁩

it has a lot of good tools for finding what you need

As a moderator and the primary troubleshooter for a 12k member discord server, no the fuck it does not.

new user joins

Hey, how do I X?

It’s in pins.

new user joins

Hey, how do I Y?

It’s in pins.

new user joins

Hey, how do I Z?

It’s in pins.

Kill me. Or bring back old-school forums. One of the two.

Replying to @⁨Sordid_Seraphim@lemmy.zip⁩

you search and go through the results. read a long one 3 screen lengths down the scroll and it was useless. go back to the search and it’s back at the top again. scroll more and question if they are even in the same order.

go to the pins and even though you saw it there yesterday its gone. look again later and it turns out sometimes it just takes loger to load them.

go to read the rules but then find out that sometimes they cant be viewed on android and you have to go to desktop to do it. epecially when the server has a bunch of things to click in acknowledgment before the channels show up.

Replying to @⁨dan@upvote.au⁩

My impression—I don’t use it myself and my few experiences touching it have not impressed me—is that the major selling point is that it provided several different forms of communication that gamers wanted to use in a single package. Like, instant messaging, VoIP, video calls, chat, etc.

You could set up all of these individually, but this was free and all-in-one, is managed, and it didn’t require much technical expertise to use. Any user with an account has access to all the components.

And it didn’t cost anything to set up.

If I were going to set up, say, a VoIP server, I’d probably use, oh, Mumble. I’d get my own VPS for it, which would cost something. I’d only have VoIP at the end of that. If I wanted to use say, text-based communication or have some mechanism for sharing files, I’d have to go cobble something together from other components.

Replying to @⁨tal@lemmy.today⁩

Take a look at this absurdly long list of apps. How many have been created at this point and half of them have overlap with a quarter of the list. And yet, from my experience, every single one finds a unique way to fall short of the basic functionality I expect from Discord. And I’m definitely not counting anything available through Nitro.

All of the ones that claim to be full Discord replacements have had incredibly difficult and multi-layered setups that don’t follow any regard for the ability to easily remove if it doesn’t work for you. Their instructions will start with ordering a VPS or will assume that you want to host on the public internet first or do wacky stuff like setup their own reverse proxy without me asking.

Mattermost was almost there. It even has voice and video sharing. But they don’t have voice lobbies. (Not counting the janky plugin) They all just find something that makes my friends not want to use it. Many of these projects are like 2-3 features away from being able to convince my friends to use them but until that day comes, the Dicksword will win.

Replying to @⁨dan@upvote.au⁩

before Discord there was Teamspeak 3, Ventrilo and mIRC. Discord at the time brought file sharing, video calls and more polished UI at the time when all of it was not found on TS, but Skype and facebook messenger was around. Me and my friends used TS, but jumped to Discord because it was better almost in every way (apart from sound codecs). If TS devs had not been so oblivious and inovated fast enough, we would have stayed

Replying to @⁨Laggindragon@lemmy.world⁩

Listen we can’t have people thinking they can have some sort of responsibility to function in the world. That might give them the bright idea that they can start judging for themselves the state of the world and to demand some kind of accountability. They might even clue in to the problems that the tech monopolies are purposely causing, along with the social ills that come with it.

We can’t have that at all.

Replying to @⁨inclementimmigrant@lemmy.world⁩

For those interested you can find alternatives to Discord and any other software on AlternativeTo.net But here are some of the standouts I have found:

  • Armada https://armada.buzz/: End to End Encrypted Messaging with Discord Import and similar UI, comms for gaming, Voice and Video Calling, and App and Desktop Streaming at full capability. No Phone # or Email required. Can be self hosted and is Open Source. Win/Linux/Mobile versions Ready to go now.
  • Fluxer https://fluxer.app/: As the webpage states “Free and open source chat for friends, groups, and communities, with text, voice, video, screen sharing, and self-hosting.” and while functional, they have ramped up development to add guides for self hosting and mobile clients that aren’t released yet, and have an ambitious roadmap on their blog. You have to use 3rd party bridging apps for importing Discord Servers.
  • Stoat (Formally Revolt) https://stoat.chat/: Another Open Source alternative that you can host your own, but at this time servers aren’t connected and they want to do it through Federation, or in other words like email servers, so users can browse public servers. They are early days on the desktop and video sharing as well but they users like it so much and development team is so reachable that donations more than pay for the community service and development. Uses an open web app so anywhere you can get a modern browser to work has access.
  • VoltChat https://voltagechat.app/: A platform similar to the previously mentioned Armada, but using its own decentralized federated platform.

Replying to @⁨badabim@lemmy.world⁩

Or it could be a dedicated team of coders using AI to generate code for them to review based on already existing encryption and platform packages. At this point only time will tell. I just put it out as an example… I can no more defend its security or the codebase of it or any other of the alternatives I listed. These just stood out to me from the others on AlternativeTo.net.

Replying to @⁨RamRabbit@lemmy.world⁩

It depends on what you are using Discord for and replacing. While Steam has Video Sharing and voice and text chat, that is only part of what I use Discord for and it would be lacking for me, not to mention it isn’t all available in one place in the UI. For others all they did with discord was make a text channel and a voice channel and used it and then Steam would be a drop in replacement that they already have.