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bruh/a1ba@a1ba@suya.place
⁨7⁩d
dlss5 is bad enough but it's making anime stylistic games even worse
Estelle from Trails after DLSS 5
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Gnosyz 🖖:straightally:@ZySoua@mastodon.ml
⁨7⁩d

Replying to @⁨a1ba@suya.place⁩

@a1ba I dunno. I think it's not that bad on games with realistic faces (I've watched some videos), but seems that it has a VERY bad effect on anime games lol

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bruh/a1ba@a1ba@suya.place
⁨7⁩d

Replying to @⁨ZySoua@mastodon.ml⁩

@ZySoua I don't want to play slop.
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Gnosyz 🖖:straightally:@ZySoua@mastodon.ml
⁨7⁩d

Replying to @⁨a1ba@suya.place⁩

@a1ba The DLSS function is totally optional, like it was and is so far.

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LisPi@lispi314@udongein.xyz
⁨7⁩d

Replying to @⁨ZySoua@mastodon.ml⁩

@ZySoua @a1ba Frame generation has a bunch of tradeoffs and "AI" frame generation seems even worse.

I'll stay with conventional methods even if they result in somewhat fewer frames, because at least the results aren't plainly awful.
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Gnosyz 🖖:straightally:@ZySoua@mastodon.ml
edited⁨7⁩d

Replying to @⁨lispi314@udongein.xyz⁩

@lispi314 @a1ba I am not preaching use of any engine or its functions. Everyone is free to use or not use anything they want. AI in the game engines though... we are better without it truly.

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LisPi@lispi314@udongein.xyz
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Replying to @⁨ZySoua@mastodon.ml⁩

@ZySoua @a1ba I'd preach the use of Free Software engines.

("AI" is of course proprietary anathema.)
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Gnosyz 🖖:straightally:@ZySoua@mastodon.ml
⁨7⁩d

Replying to @⁨lispi314@udongein.xyz⁩

@lispi314 @a1ba Praise be to the almighty Godot

⁨Sep⁩ ⁨1⁩, ⁨2026⁩, ⁨07:23⁩en
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