posted in Technology
An AI couldn’t beat humans at StarCraft, so it decided to cheat
www.theverge.com/ai-artificial-intelligence/1004543/openai-gpt-cheat-starcraftposted in Technology
An AI couldn’t beat humans at StarCraft, so it decided to cheat
www.theverge.com/ai-artificial-intelligence/1004543/openai-gpt-cheat-starcraftReplying to @Sam_Bass@lemmy.world
AI didn’t decide anything. The humans failed to properly define the rules, and their translation model took the path most likely to succeed.
If it had been told not to use human created bots to win, it would probably have reverse engineered the game, found an exploit, and leveraged that instead. Because using the human interface to play/win the game is not the most efficient or dependable or easy to figure out method.
Replying to @adespoton@lemmy.ca
it’s amazing to me how much this is all hal 9000 over and over again. they put something intelligent enough in an impossible position and then are aghast when it takes the shortest path to the goal - usually through people, out of it’s sandbox, etc., and WHAT THE FUCK DID YOU THINK WOULD HAPPEN jfc
As the saying goes, only an idiot blames his tools. The tool worked as design ain’t its fault the user was stupid.
Replying to @Seralth@piefed.seralth.com
yup. we don’t need to ascribe a soul or special deep meaning, they’re tools.