Replying to @volpeon@icy.wyvern.rip
Replying to @volpeon@icy.wyvern.rip
The jankiness adds a whole new level of difficulty
Replying to @volpeon@icy.wyvern.rip
Replying to @volpeon@icy.wyvern.rip
Replying to @volpeon@icy.wyvern.rip
Replying to @volpeon@icy.wyvern.rip
Replying to @volpeon@icy.wyvern.rip
Replying to @SteffoSpieler@drachen.club
portaljavaedition.netHome | Portal: Java EditionReplying to @volpeon@icy.wyvern.rip
@volpeon put one on ceiling or wall, falling repeatedly in a loop, then put the portal on the floor, catapulting you with all the built up momentum upwards.
Replying to @thygrrr@tiggi.es
Replying to @volpeon@icy.wyvern.rip
@volpeon you may need to move the ground portal on each loop to just about where you are going to fall on the ground.
Replying to @thygrrr@tiggi.es
Replying to @volpeon@icy.wyvern.rip
@volpeon ah ok I did not know the limitations of that mod :)
Replying to @thygrrr@tiggi.es
Replying to @volpeon@icy.wyvern.rip
@volpeon Me, when puzzles: 
Replying to @volpeon@icy.wyvern.rip
@volpeon@icy.wyvern.rip You gotta learn the speedrun tricks
Replying to @volpeon@icy.wyvern.rip
@volpeon I thought this was a shitpost
Replying to @volpeon@icy.wyvern.rip
@volpeon I'm wondering what's wrong with the original Portal 2 by Valve, but then again I'm an old school gamer and wound up bouncing off Minecraft.
Replying to @volpeon@icy.wyvern.rip
@volpeon@icy.wyvern.rip wtf?11?
Volpeon 





