posted in Technology
Dozens of engineers laid off at Apple headquarters
www.sfgate.com/tech/article/apple-engineers-layoff-22403206.phpposted in Technology
Dozens of engineers laid off at Apple headquarters
www.sfgate.com/tech/article/apple-engineers-layoff-22403206.phpThey are surprised VR isn’t really taking off with inflation through the roof huh?
Every few years for over half a century, someone decides that VR is finally going to be a big thing, spends a bucketload of cash on it, only to learn the exact same lesson: VR doesn’t actually solve any kind of practical problem anyone ever had, but it does create a whole bunch of new ones.
VR is more about having fun than practical solutions.
AR will bring the practical applications.
Replying to @Knock_Knock_Lemmy_In@lemmy.world
By the same token, AR is no longer new technology. Every AR app I’ve ever had on my phone got used a couple of times at the start, and have since been auto-offloaded from disuse. There might be some edge case stuff relating to accessibility tools, but companies like Apple weren’t the ones leading research into those in the first place.
In fact now I come to think of it, the most successful AR app I’m aware of is Pokemon Go…
Replying to @skisnow@lemmy.ca
In fairness, though, an app on your smartphone is basically the worst form AR. It forces you to try to look at the world around you through a tiny screen, you can only interact with the app by touching that screen while keeping the camera pointed at the right thing, and you absolutely can’t use your phone for any of the other things you’d normally use it for.
Clunky headsets are better, but only good for use in private spaces and IMO if you’re only going to use the headset in one place, that seems like a better candidate for VR anyways.
IMO the best case for AR basically is a pair of glasses or contacts. Something that takes little to no effort to use and has the ability to augment any area of your vision. Unfortunately, as we’ve seen so far, assholes and perverts seem all too happy to take any device with a camera in it and ruin things for the rest of us.
Replying to @ID10T@programming.dev
For a HUD on AR glasses, cameras are not required at all.
Replying to @Knock_Knock_Lemmy_In@lemmy.world
That’s true! Though doing anything especially interesting or interactive to actually “augment reality” would be challenging without any camera. I’d be very interested in any type of lightweight AR glasses that don’t use a camera, though. Maybe LIDAR?
Replying to @ID10T@programming.dev
LIDAR is too chunky at the moment for head mounts, but i definitely see an industrial application for a Lidar backpack module.