:VD15_0::VD15_1::VD15_2::VD15_3::VD15_4::VD15_5::VD15_6::VD15_7:
- Debt
- 150k Dolphin Fee
- Address
- Fuck Off NSA
- Income
- Flappy the Dolphin is My Guarantor
Imagine being a coal miner in 2015 getting laid off, being told by everyone to "learn to code" then after a long and difficult career change, you finally land a coding job only to be replaced by AI a few years later.
Fuck, dude, I'd become a terrorist.
Replying to @VD15@pl.valkyrie.world
Robot

I might set up a dedicated dev machine just to let an LLM agent run loose. I have the spare hardware kicking about and it beats having to manually approve every action it takes in case it wants to nuke my home directory.
Can a hag and an unc really get along?
Surely the cure for male loneliness is ANOTHER computer?
Replying to @VD15@pl.valkyrie.world
Easily the best QoL so far is the field skills. THEY FIXED FIELD SKILLS AFTER NINE YEARS!
They'll check the skills of every blade you have now, not just the ones you have equipped. You don't have to menu in a bunch of common blades, it'll just give you whatever levels you have in a skill.
Collection points are also a lot faster in general, the items spawn sooner and you're not locked in place waiting for the animations to play out. This and the fact that you'll likely just have levels in whatever field skill is relevant for that collection point somewhere in your backlog means that you're gonna be getting a lot more items, a lot faster
Replying to @VD15@pl.valkyrie.world
Some auto-animations are very noticeably not 60fps though. Sometimes a character will turn around at 30fps mid cutscene. Really distracting
Xenoblade 2 is fucking buttery with the switch 2 update. Input lag in the overworld is gone and they sped up all the menu animations, as well. So checking your blade's affinity chart isn't like a 30 second ordeal
I'm the kind of tired that sleep don't fix rn
Replying to @VD15@pl.valkyrie.world
Nu-mythra still looking gorgeous
















