Crazy Taxi (and Simpsons: Road Rage") were largely about driving poorly, crashing into things, and performing automobile jumps that would be considered suicidal if done for real. It was a fantasy driving game with the taxi business as the thinnest excuse to be driving. Unless I’ve drastically mistaken what Rideshare Simulator is, I don’t think Crazy Taxi example is applicable.
Fifteen years before Crazy Taxi, we had Space Taxi for the Commodore 64:
I’d say Space Taxi and Crazy Taxi had equal amounts of relevance to the taxi industry in the sense that they were an excuse to fly/drive in fantasy settings instead of an actual business simulator.
