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@a1ba Okay, "for enthusiasts" is probably a stretch. I’m willing to give it up, but not to the point of "for the modern consumer", more like something in between. The Quest 3 is a product for the modern consumer. The difference between it and the Frame is enormous, specifically in R&D. Valve won’t be able to make much money off the Frame post-purchase, they don’t have anything noteworthy in terms of (upcoming/actively supported) VR games. This is either a massive fuckup and oversight from the very idea of it, even setting the crisis aside, or an intermediate step aimed at engaging with a community that is willing to put up with some inconveniences in exchange for the freedom to customize and explore unplanned uses.

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@a1ba Okay, "for enthusiasts" is probably a stretch. I’m willing to give it up, but not to the point of "for the modern consumer", more like something in between. The Quest 3 is a product for the modern consumer. The difference between it and the Frame is enormous, specifically in R&D. Valve won’t be able to make much money off the Frame post-purchase, they don’t have anything noteworthy in terms of VR games. This is either a massive fuckup and oversight from the very idea of it, even setting the crisis aside, or an intermediate step aimed at engaging with a community that is willing to put up with some inconveniences in exchange for the freedom to customize and explore unplanned uses.