It’s a stochastic parrot trained on examples of real people reacting to those situations, of course it is going to mirror real reactions. That still doesn’t mean the reactions are actually real. To ascribe real emotions and feelings to an algorithm that generates tokens in response to tokens is an asinine level of anthropomorphism.
It’s also easy to find an NPC in video games that reacts the same way. Are they alive? Are they really feeling pain? Are you a genocidal madman whenever you kill a bunch of enemies in a video game?
I’m concerned about the mentality the dude making the simulation has, but that still doesn’t mean there’s an actual victim in it…